Class BoundsRenderComponent
- Namespace
- Crux.Components
- Assembly
- Crux.dll
public class BoundsRenderComponent : RenderComponent
- Inheritance
-
BoundsRenderComponent
- Inherited Members
Constructors
BoundsRenderComponent(GameObject)
public BoundsRenderComponent(GameObject gameObject)
Parameters
gameObject
GameObject
Fields
AABBColor
public Color4 AABBColor
Field Value
- Color4
Instances
public static List<BoundsRenderComponent> Instances
Field Value
OBBColor
public Color4 OBBColor
Field Value
- Color4
Source
public MeshBoundsColliderComponent? Source
Field Value
Methods
Clone(GameObject)
public override Component Clone(GameObject gameObject)
Parameters
gameObject
GameObject
Returns
Render()
public override void Render()
ToString()
Returns a string that represents the current object.
public override string ToString()
Returns
- string
A string that represents the current object.